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Code Your Shape

Build Custom Shapes

Code Your Shape

Create a new file in About Me and give it a name. Then code your shape in SwiftUI.

Estimated time to complete this tutorial:

20 mins

Create a new file and begin your shape.

Add a new file in About Me. Then create a new shape and give it a name.

Step 1

Open About Me.

Step 2

Open the left sidebar.

Step 3

Tap Add New Item and tap Swift File .

Step 4

Name your file the name of your shape.

Step 5

Begin typing “shape” into the code editor. When code completions appears, tap the arrow or Return on your keyboard to add the set-up code for a shape.

Step 6

Give your shape the same name as your file.

Step 7

Delete the code inside the function.

Step 8

Inside the function, create a variable named “path.”

Step 9

Add a few blank lines and return the path at the bottom of the function.

Add the lines.

Create your shape using lines.

Step 1

Begin your shape using the move(to:) method and put in the coordinates for where your shape should start. Use the shape you designed to inform your coordinates.

Step 2

Use the addLine(to:) method to add your first line segment.

Step 3

Continue adding line segments to complete your shape.

Step 4

Close your shape using closeSubpath().