Build a Game with Claude and Xcode

Game making with Ai, in Xcode, an educator's field notes

If you can remember Apple's wonderful Everyone Can Create series, including Everyone Can Code, this one is for your classrooms. I've attached a link to the website which has full instructions (they don't post nicely here), making it super accessible to roll this out in your classroom anywhere from Year 3 to Year 12— https://kendalslack.com/aicodingwithswift

Curriculum alignment for making games with AI

The example instructions give you two accessible pathways to make a game code-free. Lane A contains it all within Xcode's new agentic intelligence tab in the app, whilst Lane B is all directly through the Claude (or Codex) app without even opening Xcode!

Build a game with Claude & Xcode Three friendly ways to go from an empty screen to a real, playable game — start with a fun c
Snapshot of some of the steps in both lanes for Xcode and Claude


Xcode window annotated

Make no mistake: students are applying all of their creative and design thinking skills, across a range of platforms.

I've also included a set of handy resources A curated shortlist — all free (or free-to-start) and genuinely good. AI marks the AI-in-the-classroom ones. Finally, there's an extension that integrates Unity (or Unreal Engine, if you prefer), where you could make a runner-type game.

Unity integration screenshot


Attachments

0 replies

This post contains content from YouTube.

If you choose to view this content, YouTube may collect and process certain personal data. You can view YouTube’s <a href="https://www.youtube.com/t/privacy" target="_blank">privacy policy here<span class="a11y">(opens in new window)</span>.</a>

This post contains content from YouTube.

You have rejected content from YouTube. If you want to change your consent, press the button below.