Using iPads in the classroom? Considering trying Swift Playgrounds? My advice is to jump right in and get started coding. Launch Swift Playgrounds, navigate to Learn to Code and Build Apps, and download a copy of Get Started With Apps.
Here's a quick tip for new users on one of the basic navigation tools that will ensure your experience is a success and build your confidence along the way!
Pro Tip: Easily Toggle Between Preview and Guides on the right hand side of the screen.
August 30, 2022
You're definitely right with everyone can code and Swift Playgrounds is a fantastic place to start. I'm interested in your opinion of diving straight into app building first? Is this done to satisfy the children's visual goals to make something they can see and interact with or more the desire to be achievable to as many different learners as possible?
I ask this as I approach from a slightly different direction with my software engineers head on and with students that already have a desire to learn to code. I go through the Learn to Code 1 & 2 modules first to pick up the basics of the Swift language before moving on to Get Started with Apps & Keep Going with Apps modules to pick up the basics of SwiftUI.
I sometimes feel that on this path the Learn to Code modules don't always deliver the results the children are looking for fast enough through their isometric world visualisations, but I also know that as a developer understanding the underlying foundations to the language are important. I try to keep them motivated through the first modules by adding my own why's and explinations to what they are doing.
Thanks,
Bob.
This action is unavailable while under moderation.
This action is unavailable while under moderation.