Know all the angles.
Enable students to experiment with abstract concepts in their surroundings. With GeoGebra 3D Calculator, you can solve 3D maths equations, place a 3D object on a physical surface and examine it from any angle.
Enable students to experiment with abstract concepts in their surroundings. With GeoGebra 3D Calculator, you can solve 3D maths equations, place a 3D object on a physical surface and examine it from any angle.
Create a sphere. In the input bar, type the equation x2 +y2 +z2 =9, and tap Enter button. A sphere with the radius of 3 appears in the 3D graphics view.
See the sphere in AR. Tap Augmented Reality Mode button to switch into augmented reality mode, and follow the onscreen instruction to place the object in the scene.
Take a photo. Position the camera so you can see all three axes. Tap Camera button and tap Save Image from the sharing options.
Start again. Tap 3D Graphics View button, tap Menu button, then tap Clear All.
Create a cube. Tap Tools View button and tap Cube Tool button. Tap the point of origin (0,0,0) and add a second point on the red X-axis.
Change the scale. Switch to AR mode, place the object, then select the Move tool Move Tool button. Pinch and rotate with two fingers to change the scale and angle of the object.
Gather ordinary objects and categorise them by shape. Use GeoGebra 3D Calculator to re‑create the shapes in 3D. Then in AR mode, take photos of them next to the physical objects.
Explore the geometry of an iconic architectural structure in AR. Choose a building, such as the Fallingwater house or the Sydney Opera House, and model parts of the structure to re‑create it in 3D.
Learn more about using AR for teaching and learning and download all of the Augmented Reality in Education lesson ideas.
Augmented Reality OverviewAR requires an iOS or iPadOS device with iOS 11 and an A9 processor or later.
A link to this page in the Apple Education Community has been copied to your clipboard.